Melody – Sorin, Levin, Hurmore, and I headed back out to the Craddle Wood. The two wizardy types wanted to take a closer look at the Obelisks, though once we got there it seemed that there wasn’t much to learn that Tarmon hadn’t already discovered. There’s a good irony there with Tarmon being a cleric instead of an arcane type, but I hear his divine focus is arcane related. I’ll have to meet him sometime and the other folks at the Silver Mine that we hear so much about.
As soon as we arrived, a snake dropped from a tree and promptly injured Levin enough for him to fall unconscious. But a heal from me and a long spear from Hurmore and that threat was ended. Apparently I insulted Levin too severely when I didn’t keep the coin before. He didn’t offer it when I saved his life again.
We proceeded to the Notch Fells. It looks like the previous adventurers were successful at wiping out the spider threat. There were still some webs here and there, but they all seemed to be abandoned. We did however spot smoke and further investigation lead us to a camp of bandits inside an old Verundian fortification (southeastern part of hex 67.22). The ensuing battle was intense but thanks to some heals from me, damage spells from Sorin, and most of all thanks to Hurmore, we were victorious. Levin was his typical self. He hid behind a wall and cast a couple of spells, and otherwise appeared to be watching and waiting to see if he should run away. Perhaps we need a new loot division policy for the next time out. You only get a percent of your cut equal to the percent of time that you actively participate in the combat. Though, he did at least promise to buy a crossbow.
It’s been a lot of fun going back to these places that I hear so many heroic tales about and having our own adventures there. But perhaps it’s time to strike out and find some undiscovered locations for even more exciting material to write about…