Tag: Divine

Results

  • Restoration

    h5. Restoration [Spell] *Prerequisites:* ability to cast 3rd level divine spells *Benefit:* You can use Restoration as the spell (paying the material component) once per day with a casting time of 1 hour.

  • Atonement

    h5. Atonement [Spell] *Prerequisite:* Knowledge (religion) 4 ranks, divine caster level 6th. *Benefit:* You can use atonement, as the spell (paying focus and XP costs normally), with a casting time of 1 hour.

  • Animal Control

    Animal Control [General] Animal Control [General] You can channel the power of nature to gain mastery over animal creatures. Prerequisite Animal Defiance (MW) , ability to cast speak with animals and charm animal, Benefit You can rebuke or …

  • Animal Defiance

    Animal Defiance [General] You can channel the power of nature to drive off animals. Prerequisite Ability to cast detect animals or plants, Required for Animal Control (MW) , Benefit You can turn (but not destroy) animals as a good …

  • Augment Healing

    Augment Healing [General] Your Conjuration [Healing] spells are more effective. Prerequisite Heal 4 ranks, Benefit Add +2 points per spell level to the amount of damage healed by any Conjuration [Healing] spell that you cast. For example, a …

  • Extra Domain Power

    Extra Domain Power [General] Prerequisites: Cleric level 6 Benefit: You gain the domain power of one additional domain associated with your deity. You may only take this feat once.

  • Extra Domain Access

    Extra Domain Access (General) Prerequisities: Cleric level 6 Benefit: You gain access to the domain spell list of one additional domain assciated with your deity. This domain must be the same one as that chosen for the Extra Domain Power feat. You …

  • Discipline of the Sun

    Disciple of the Sun [Divine] You can destroy undead instead of merely turning them. Prerequisite Ability to turn or rebuke undead, good alignment, Benefit You may spend two turn undead attempts when you turn undead instead of one. If you do …

  • Domain Focus

    Domain Focus [General] You have mastered the subtle intricacies of the divine power you've devoted yourself to. Prerequisite Access to relevant domain, Benefit You can cast spells associated with one of your domains at +1 caster level. This …

  • Domain Spontaneity

    Domain Spontaneity [Divine] You are so familiar with one of your domains that you can convert other prepared spells into spells from that domain. Prerequisite Ability to turn or rebuke undead, Benefit Each time you take this feat, choose a …

  • Plant Control

    Plant Control [General] You channel the power of nature to gain mastery ovei plant creatures. Prerequisite ability to cast speak with plants, Plant Defiance Benefit You rebuke or command plants as an evil cleric rebukes undead. To command …

  • Ritual Blessing

    Ritual Blessing [Ceremony] You call upon the powers of goodness and light to bless your allies. If your religious studies are advanced enough, the rituals you learn allow you to ward against illness or poison, enhance your healing abilities, and …

  • Lay Priest

    Lay Priest [General] Your faith is strong but you serve your God in other ways than traditional Clergy. As a result you are blessed with the ability to cast Orisions in service to your Diety. Prerequisite WIS 10+, Worship of a Diety or …

  • Metamagic School Focus

    [General] You are unusually skilled at modifying the effects of a particular school of magic. Prerequisite Spell Focus (chosen school) or specialist wizard in chosen school, Benefit Choose a school of magic for which you have the Spell …