Tag: Skill

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  • Alluring

    Alluring [General] Others have an inexplicable urge to believe your every word. Prerequisite Persuasive (SaS) , Trustworthy (SaS) , Benefit You get a +2 bonus on Diplomacy checks and add +2 to the save DCs of all your mind-affecting, …

  • Charlatan

    Charlatan [General] You're adept at fooling people. You know how to tell them just what they want to hear. Prerequisite Benefit You get a +2 bonus on Bluff and Disguise checks.

  • Courteous Magocracy

    Courteous Magocracy [General] You were raised in a land where mighty wizards order affairs. Where powerful spcllcasters are common, cautious courtesy is the norm and everyone has an eye for magic goods. Prerequisite Benefit You receive a + …

  • Jack of All Trades

    Jack of All Trades [General] You have picked up a smattering of even the most obscure skills. Prerequisite INT 13, Benefit You can use any skill as if you had 1/2 rank in that skill. This benefit allows you to attempt checks with skills …

  • Keen-Eared Scout

    Keen-Eared Scout [General] Your sharp sense of hearing allows you to visualize the combat environment Prerequisite Alertness (PH), Perception 6 ranks, Benefit You gain a +5 bonus on Perception checks to pinpoint invisible or concealed …

  • Multicultural

    Multicultural [General] You blend in well with members of another race. Prerequisite Speak Language (your chosen race) Benefit Choose any one humanoid race other than your own. Whenever you meet members of that race, they are likely to …

  • Quicker than the Eye

    Quicker than the Eye [General] Your hands can move so quickly that observers don't see what you've done. Prerequisite Dexterity 19+ Benefit While under direct observation, you can make a Bluff check as a move-equivalent action, opposed by …

  • Shadow

    Shadow [General] You are good at following someone surreptitiously. Prerequisite Benefit You gain a +2 competence bonus on Hide and Spot checks made while following a specifi c person.

  • Swamp Stalker

    Swamp Stalker [General] You are adapted to a marshy environment. Prerequisite Benefit You move easily through the sucking bogs and stagnant water of the swamps. You gain a +2 competence bonus on Swim checks and on Strength checks to break …

  • Trap Engineer

    Trap Engineer [General] You have spent a great deal of time studying trap construction and recognize the work of famous builders, which gives you an edge against their devices. Prerequisite Knowledge (dungeoneering) 4 ranks, Knowledge ( …

  • Trustworthy

    Trustworthy [General] Others feel comfortable telling you their secrets. Prerequisite Required for Alluring (SaS) Benefit You gain a +2 bonus on all Diplomacy and Gather Information checks.