Blackmire Marches

In search of a new Monastery

After an extended journey to the Cobalt Spur and the Dwarven stronghold, we returned to Blackmire. Shortly after our return, Darem decided to organize an expedition to investigate another abandoned Monastery that another group of adventurers discovered.

We all chipped in 10gp, and rented a magical folding boat from Abdullah and his compatriots. It worked like a charm, and barely needed any work from us at all. We sailed for the better part of a day, and eventually sailed past the Pike Forest. Once we left the forest, we headed on shore and started searching for the Monastery.

We searched for a little while, and I discovered the some ruins and a set of steps leading down. Darem led us down the steps, and into a chamber. There were some remnants of past occupants, but it was empty now. We went down a corridor and came to a large door, that was stuck. Eiger and Darem were able to force it open, and we entered a rough hewn room, with a stream and a pond. We were just starting to search the room when something attacked me from behind and I was knocked unconscious. When I came to, the creature that attacked me was dead, and Darem was taking off his clothes and armor, because he wanted to search the bottom of the pool. I thought he smelled bad dry, but I have never encountered a stench that even comes close to comparing to wet Dwarf. Ugghh.

However smelling he might be, he did find a key at the bottom of the pool in the hands of a skeleton. We went down another corridor and entered a room with a shrieking fungus. Darem charged into the room and cut it in two. The rest of us entered, and Bila and I search the southern wall. While we were searching, a Ghoul dropped off of a ledge and attacked me, biting my shoulder. Again, Darem charged forth and disemboweled the Ghoul. As he was cleaning his axe, another Ghoul dropped on us, and Eiger came charging in to the rescue, and Darem finished it off.

Darem insisted on searching the ledge, and found a small tunnel and the small treasure the Ghouls had horded. We searched the next room, which appeared to be the Ghouls living quarters, but found nothing. The next room we searched looks like is had been some kind of storage room, but has long since been ravaged and ransacked. We searched, but all I found were some bones that had been cut by a butchers saw.

Now onto the rest of the Monastery…

Notch Fells, Fear the Dwarves

Ebban’s Journal:

Orshar led myself, Zeke, Firentis, and Thequis to the Notch Fells hoping to kill many spiders and earn some treasure. We made it to the Fells without incident and headed towards the center. As we progressed, we could see large spiders stealthily flitting around the trees. We were soon surrounded.

Thequis fired his longbow ineffectually until finally nicking one. At that point, the forest came alive with chittering and we were rushed.

It was just awful. First Thequis, then Orshar, and then Firentis fell. Ebban was badly wounded and separated from Zeke who was the only other survivor. Calling on the power of Janus, Zeke produced weapons of force that turned the tide. Janus felled the remaining spiders, though we heard more coming from deeper into the Fells. We grabbed Firentis’ corpse, and fled the cursed wood.

A boa constrictor fell upon us on the way out, but we returned with Firentis’ corpse. I will never go back to the Notch Fells.

Temple of Mythos Purged

I decided to follow along with a group of adventurers to see what secrets I could find buried in an underground temple to Mythos. Most of them were pretty well seasoned, so I felt safe in their company. They led us to a hidden entrance into a hive of goblins, they affectionately refer to as the Goblin Warrens. After only a few minutes exploring the lightless depths, I find out why it is so called. We encounter the first of what will turn out to be many Goblins. This one scampers off while his pet wolf attacked us. My new allies acquitted themselves quite well, with no need of Boccob’s healing fire.

We continued a short way down the corridor and come head to head with 4 more goblins each riding a huge wolf! Its a touch and go, and luckily we had Boccob on our side to bolster our fighters. Abdullah started calling for a slow retreat, but shortly after the fiercest looking goblin warrior fell. That was all it took to inspire the rest of my companions to mop up the rest. Our wounds were great, far beyond my meager ability to remedy, so we headed back with our loot to Blackmire to see what we got and to treat the worst injuries. Apart from several coins, which are always welcome, we found several arcane scrolls. It just made my day to be able to recover such treasures from the dark caves and goblins that would not use such of Boccob’s Blessings.

With an extra day to rest, myself and our trusty druid are able to cure all of the parties wounds. I also took the opportunity to expand my resources using my new found wealth by several scrolls and potions.

We are faced with a goblin and wolf. The goblin goes to get help and we kill the wolf.

We have a tough time of killing 4 wolves, goblins, and an elite called Yargloo. WE almost retreat but succeed. We grab the stuff that includes two small chests and head back to Blackmire.

With a fresh start into the warrens, we are greeted this time by two Goblins riding wolves. I do sure hope this growth pattern does not continue. We make our way through them and finally, finally two the entrance of the great temple. Ahh, how I’d love just a few moments to study such architecture and ponder why such a temple is built so far underground. As we strategically moved into the temple forefront, I did have a couple seconds to realize my companions made a critical mistake. I could see how the uneducated to make such a mistake on the translation above the archway, but this was clearly not a temple to Mythos, but to Mithras a deity common to this region. Hopefully we have not drawn any Divine ill-will.
On the way back in we see the glowing eyes from two wolves being ridden by two goblins.

The first room and the two side rooms were so easily cleared out. We were all on a high as we entered the great feasting hall. However this is were the majority of the goblins were sequestered. Waves and waves of goblins come in from the back rooms and we aren’t given any rest. I depleted all my reserves of magic, including all the scrolls and potions I purchased. With a grizzled veteran leading the goblin defense I thought for sure my first delving would be my last. Even now I do not know how we survived, but in the end no goblins were left and this temple was clear. Perhaps there may be some followers of Mithras that take up in this temple, but I do not envy them.

Temple of Mithras

Khalid and I led an excursion back to the underground Temple of Mithras accompanied Weylyn, Orashar the dwarf and a new fellow named Tarmon (a healer). We again entered through the mountain lion cave and noted a lack of hit & run attacks by the goblins this time. This only made us feel nervous …

We discovered a pair of wolf riders, one charged and one fled. Dependable, fierce Khalid killed both rider and mount but took a small bite wound to the arm. We moved out at a trot and found a warg rider with several wolf riders.

A terrific battle ensued where Khalid, Orshar, and Abdullah were all nearly killed. Only Orshar and Khalid’s deadly blades saved the day. We stripped the bodies and fled back to Blackmire.

Two days later we headed back and quickly dispatched two wolf riders before penetrating the archway room leading into the Temple of Mystra. Many goblins were encountered and slaughtered. Hearing the sounds of more goblin spawn in the nearby chambers, we pursued and killed more. Orshar ran into a room by herself, so intent on killing goblins was she.

We pursued goblins into a huge feasting hall with carved stone tables coming out of the floor. Symbols of Mithras abounded. An enormous battle ensued with a horde of goblins lead by a shaman attacked us. Khalid used his new magical cloak to summon war dogs that turned the tide of the battle after the shaman afeared Orshar and she fled.

Just when it looked like we might win, a new swarm of goblins led by the magic javelin wielding goblin. This fellow was incredibly tough as additional swarms of goblins came at us. Ducking & weaving we managed to kill everybody, but all agreed the Dungeon Gods (ie DM) was very evil…

Back to Orc Mountain

Heath organized a trip back to Orc Mountain. He enlisted the aid of Eiger, Bila, Darem and Serena with Hurmore. We traveled back to the entrance with no problem, and made our way back through the caves to the steps leading down to the lower level.

We went down a long narrow corridoor with steps carved into the floor, and about halfway down, the path was crossed by a small stream. It was small enough that we all were able to just step accross it and keep heading down. The steps opened up into a larger cavern, and before we know it, we were beset by more Stirges.

We were able to kill the first two pretty easy, but the last one was giving Darem a hard time. I was able to distract it with my spear just as it was going for Darem’s jugular, and he was able to narrowly dodge its attack. Then from the back rank, Hurmore pushed me aside and speared the Stirge before it could attack Darem again.

After the attack we continued down the steps, and took a path that led into another large cavern. Just as Darem entered the cavern, he noticed a Trogledyte just as it opened up a large wooden gate, and a giant bear came charging out, right at Darem.

The bear tore right into Darem, and got him in a massive bear hug. Bila boldly stepped up, and kept healing Darem while the bear mauled him, and the rest of us took care of the two Trogledyte’s, and Eiger and Serena teamed up to finish off the bear just before it could eat poor Darem.

After we pulled Darem out from under the bear, whe checked the passage to the north, and found another entrance into the caverns. We then checked 3 of the passages from the bear cavern, one was a dead end, and two more joined, and we followed them to a vast cavern…

Return to the Wizard's Tower

So we headed north to continue exploring the abandoned wizards tower. This time we had several more in our company. Somewhere in the Cradle Woods, Eiger heard sounds of a bloody ruckus and ran ahead to investigate. As we trailed behind him we found several dead loggers and one badly wounded one named Sven. Bila was able to heal most of Sven’s major wounds while we searched the area for whatever attacked them. Other than the loggers we found hoof tracks, but could not find a clear trail to follow. With the bodies of the slain loggers and Sven we headed back to town to turn over the bodies for a proper burial.

Not wanting to lose any more time, we headed back as soon as we could. Olaf once again led us and got us more or less close to where we were going. We first came across the lake we saw the first time. From there it was easy going to the lake that had the Wizard’s tower. We shacked up in the same shanty that we did the last time we were here. During my watch I heard voices far in the distance. Figuring that everyone else would want to get in on the fun I woke them all up. After some continued listening and watchin we saw a far on the far shore. By that point, I was feeling worn from a long day of tramping and figured why go crashing through the woods at night? They’d likely be there in the morning. Come dawn we were able to make out theys were humans and were working to throw nets in the lake. Seems a mighty far way to come for some fish.

This time we were able to cross to the tower and get in without no durn things coming out from under us. Hopin for more of interest we followed the steps to the second floor. And guess what? Nuthin! Some sundry items and some unnatural torches. No way to get to the higher levels and nothing we did could get us higher. So instead of staying inside, I figured we should tackle the task from the outside. Eiger, he drank some foul smellin potion and started skittering up the wall to the window. From his vantage he dropped a rope down and Bila started up after him. As I started coming up next, when theys started havin fun without me! I kept climbin, and climbin but it was just gauling to hear them carrying on without me! By the time I finally through my legs over the windowsill all was quiet and there weren’t even bodies to loot. Gah! This why does everyone have to be so stingy and not let me have my fun.

Arabian Adventurers in the Warrens

Abdullah’s Journal:

Khalid, Abdullah, and the druid Weylyn headed to the Goblins Warrens, entering through the mountain lion cave. We immediately came upon some goblins and Weylyn charged at them while riding a wolf. Khalid split a goblin in half from shoulder to crotch. The remaining goblin immediately fled. Realizing it could not escape the wolf mounted druid and the speedy Khalid, it turned to fight only to be slaughtered by Khalid.

Heading back to the underground Temple of Mythos, we ran into another group of 4 goblins. Again, Khalid split another goblin shoulder to crotch, then killed two more before the last fled. Weylyn’s healing arts and rejuvenating goodberries saved the day. We were wounded so we decided to head back to town. Sadly, we ran into goblin wolf riders …

Khalid the Ferocious, killed all attackers and we headed back to town.

The next day after a pleasant night’s sleep, we headed back to the Goblin Warrens. As is typical of the Warrens, we immediately ran into a couple of goblins that Khalid killed quickly. Further into the Warrens we ran into a line of goblins that had apparently been waiting for us. Weylyn took a scratch from a javelin, but we killed or made them flee. Giving pursuit, we found MORE goblins.

Exploration of the Cradle Wood Lost Temple

Firentis was sitting around the Wager and this little human name Heath was trying to take Eiger and Zeke, along with the twins, on an excursion to some Orc fort, but the twins were having an argument and decided not to go, and Heath decided it was too dangerous and cancelled the trek.

Firentis was saw all of this, and decided to offer Zeke and Eiger to join him on a trip to the Cradle Wood. Eiger said that they had discovered a Lost Temple there, and there might be more to explore, so they went off.

On the way, our group was attacked by two dire weasels. They both charged, and attached themselves to me. We managed to kill them both pretty quickly, but I lost a lot of blood, and feel pretty week.

We continued to the temple, and when we got there, Zeke and I examined an obelisk in the corner. Zeke was able to determine that this obelisk could teleport us back to Blackmire. We went down the steps, and searched all 3 rooms. I found a switch under the sarcophagus in the third room, and that opened up on a hallway.

We followed the hall, and came to a door. I opened the door, and the ground underneath me dropped out, and I fell about 40 feet to the bottom. Eiger quickly tossed down a rope, and I climbed my way back up. As I got to the top, the door started to close, so I jumped the pit and held the door open. While I was trying to force the door all the way open, 2 Zombies attacked me. Eiger joined me at the door, and I was able to slip into the room, and after a little ingenuity by Eiger, we defeated the Zombies.

We searched the room, then headed for the opposite door, which was locked. I took some time, and bashed the door down. The next room had 6 more sarcophagi in it, so I opened the firs one, and a skeleton popped out, which we quickly took down. When I went to open the next one, another skeleton arose, and while we were fighting it, 2 Zombies attacked our flank. Just as we were getting a handle on the Zombies, another creature appeared out of no way and attacked Eiger, and drove him back. We dispatched the Zombies, and concentrated our efforts on the Wight. This creature, hit both Zeke and I, and it felt like its attack hit me in my soul, and I felt completely drained.

We were on the cusp of retreating, when Eiger was able to trip this foul creature, and with a mighty cleave, I chopped it in half.

We used the obelisk to travel back to town, and I went with Zeke to the temple. He was able to lend me the 247gp I needed to restore the damage done to me by the Wight.

Fun Trip to the Coppice Lakes
I led an adventure to explore the Coppice Lakes and determine if I could find the rumored wizard’s castle on the lake. I recruited Bila, a healer and Darem, a fighter to accompany me on this expeditions as well as hiring my trusty sidekick, Hurmore and a tracker named Olaf. We left Blackmire and headed into the Craddle Wood, where we encountered a grizzly bear. I did not want to lose anyone right off the bat so I attacked with my arrows (as did Hurmore and Olaf) as Darem, in typical barbarian fashion rushed the bear and Bila followed along to do the inevitable healing that was going to be required. I must have slept extremely well last night or something because I critically wounded the bear. Twice. Having learned a bit from my other adventures we skinned the bear and continued on. We exited the Craddle Wood and Olaf looked lost (Trackers! Do any of them know where they are going?) We found a stream and followed it west to find a large lake with a fishing hut and not much else. We continued on, finding two more lakes. At the last lake was a fishing hut that we decided to search. While we were searching the hut we heard shouts and yells and Darem, instead of using the door like most, decided to go bursting through the wall and find out what was happening. A female elven druid ran out of the woods followed by three spiders. Darem was truly having an off day and proceeded to get bit not once but twice by the spiders, which sapped his strength. The rest of us dispatched the spiders and decided to camp for the night in the hut and I spoke with my elven sister. She knew the location of the castle we were seeking and agreed to take us there in the morning. Upon arriving at the lake that contained the castle we proceeded to build a boat to take us to the castle. Of course, there was a fishing hut that we had not explored and once we got around to checking that out it had an old boat we could have used that would have saved us time. In the end we decided to take both boats across, which turned out to be a wise decision. On the way across the water we were beset by 3 water elementals. It took some doing but we managed to defeat them (I don’t think the term “kill” is probably appropriate in this situation) and our boats held up. We docked at the castle and proceeded to enter. Upon entering we encountered 4 earth elementals. We did defeat them but at this point decided to return to town to heal (for Darem) and rest. I also decided at this point it might be wise to recruit another spellcaster, as I detected at least 4 more magical auras within the castle and I was out of spells. In conclusion, a very successful adventure with ALL of the party returning home (although not all were in the best shape!)
Newbies to the Warrens

Abdullah’s Journal:

A noble knight named Sir Jorah Mormont led a group of new Blackmire Adventurers into the Goblins Warrens. Included in the group were two middle-easterners, Khalid and Abdullah, a beautiful rangeress named Aria and the sneaky halfling Slayde.

We entered through the Monastery courtyard again and traveled through the tunnels until finding a mountain lion lair. We quickly dispatched the poor beast, though Sir Jorah was wounded badly. Searching the lair we found a fine flail and some gold. Given that we had no healers, we headed back to town.

After selling the loot and buying healing potions from the local temple, we headed back to the mountain lion cave to continue our exploration of the warrens. We promptly ran into a clutch of goblins when coming around a corner and killed most of them before the rest fled. We then found an arched-entrance to chamber made of worked stone that contained carved symbols of Mythos.

Another crew of goblins led by a shaman were in this room and when we moved into attack two goblins ran up and smacked me in the head. The world went black …

I awoke a little later as Khalid poured a healing potion down my throat and Slayde showed up saying that the rest of the party had been killed.


I'm sorry, but we no longer support this web browser. Please upgrade your browser or install Chrome or Firefox to enjoy the full functionality of this site.